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Showing posts from 2020

Among Us: Skeld Map

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 Above is the general layout of The Skeld’s map. At the beginning of the game and after each discussion, players will start in the cafeteria. From here they can branch out to any of the thirteen additional rooms to complete their tasks. Every corridor features doorways that the imposters can lock, making it impossible for crewmate to pass through until an invisible timer expires. One of the most important rooms on the map is the Admin room, as this contains a map players can interact with to see where everyone is. This includes when imposters use vents to jump between locations, making it a handy sleuthing tool for the savvy player. Additionally, there are fourteen vents that the imposters can use. All of the vents aren’t connected, so knowing where they go will be important if you want to escape suspicion after a clean kill. Below is a map of The Skeld with the vent locations marked in red and which vents are connected in green.  I strongly recommend either memorizing or having this m

Among Us: Mira HQ Map

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Unlike The Skeld, MIRA HQ is a much smaller and more intimate map. This makes it the most difficult of the three Among Us maps to win as an imposter in a big group. When the round starts, players will either spawn at the Launchpad or in the Cafeteria. There are only a few hallways, meaning you won’t have as much space to run around as you normally would. Additionally, the Communications room acts as MIRA HQ’s Admin room, allowing players to view a log that constantly updates with each players location. While this might appear to be a downgrade of The Skeld’s admin room, it’s actually perfect for tracking an individual person you might be suspicious of.  As for vents, MIRA HQ is rather unique since the entire network is connected. There are a total of eleven vents on this map and you can use them to reach anywhere on the map. This makes it much easier to get away, just be careful as you can easily become spotted emerging from one of these holes. Finally, the last big twist is the Decont

Among Us: Polus Map

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  The biggest of the three maps in Among Us, Polus allows players to explore both inside and outside an arctic base. This means there’s a lot of ground to cover between rooms, which can be dangerous if you’re a crewmate trying to complete your tasks.  Polus features 15 rooms, not counting any of the decontamination chambers that are required to go through if you want to enter a structure. Similar to MIRA HQ, these decontamination rooms will seal someone in for a few seconds, denying them access until the doors open. Additionally, there are twelve vents (which are holes in the ground) on Polus. These vents aren’t all interconnected, so you’ll need to plan carefully if you’re an imposter.  There are also no vent locations in both the bottom right and bottom left portions of the map. You can see every vent on the map marked in red along with where they can spit you out in green. I recommend keeping this map up if you’re new to ensure you don’t make a costly error. To be clear, Polus shoul

Mobile Legends – 1.5.14 Patch Notes | Revamped Lapu-Lapu

 I. Hero Adjustments [Yve] (↑) Optimized the coherence between her Ultimate and skill 1 & 2. Enhanced her durability and damage according to her performance. Passive (↑): Movement Speed gain of each stack: 2% → 3% Skill 1(↑): Cooldown: 3s → 2.5s Base Damage: 250-450 → 280-480 Magic Power Bonus: 120% → 135% Skill 2 (↓): Cooldown: CD13-10s → 15-12s Mana Cost: 80-130 → 100-150 Deals 70-120+12% Total Magic Power every 0.3s for 10 times → Deals 110-210+20% Total Magic Power damage every 0.45s for 6 times (Total damage remains the same) Ultimate (↑): Fixed starfield duration: 20s → 10s Tap: Damage radius: 0.8 → 1 Slide: Deals 150-230+24% Total Magic Power damage for 4 times → Deals 130-210+20% Total Magic Power damage for 6 times Total damage and duration increased by 30%) [Revamped Lapu-Lapu] (~) Optimized control feeling and animation. Skill 1 – Twin-Blade(↑): The two boomerangs now stay for a bit longer at the destination Ultimate – Twin-Blade(~): Slightly shortened skill animation. I

Mobile Legends – PROJECT NEXT (test) Patch Notes

 Dear Player MLBB has been striving to make improvements and optimizations in pursuit of better game quality and content for our players. As a major part of our improvement plan of the year 2020, we will be launching the Project “NEXT” in the 2nd half of this year, featuring a series of battlefield-related upgrades and the revamp & adjustments of some heroes. Before the official launch of Project “NEXT”, now we are inviting you to join the Phase 2 Test of Project “NEXT”, experiencing some of the new contents including some battlefield adjustments and hero revamp. During the test, if you have any suggestions or questions, please feel free to contact us via Customer Service. [Tapping the Customer Service button on the main screen.] Your precious feedback will help us improve the project and provide better game experience to you. For the good suggestions, we will reward players gifts ncluding Diamonds in return. And to express our gratitude, all the players who have participated in th

Mobile Legends – 1.5.16 Patch Notes

 I. New Heroes & Revamped Heroes Clint, the West Justice, will be available for a free trial on the Advanced Server for a limited time. Purchase is not available. Hero Feature: A western marksman who can fire with both his revolver and his rifle. Skill 1: [Quick Draw] – Clint shoots 5 bullets rapidly. The bullets will hit the enemies in a fan-shaped area in turn. The damage dealt by the first bullet on a target will be increased. Skill 2: [Trapping Recoil] – Clint shoots a rope forward, slowing the enemy and jumping back a certain distance. Ultimate: [Grenade Bombardment] – Clint launches a grenade in a designated direction. He can store up to 5 grenades at a time. Passive: [Double Shot] – Each time Clint casts a skill, he will shoot his rifle with his next Basic Attack dealing great damage in a straight line.   II. Hero Adjustments [Brody] (↑)We have compensated for his damage loss due to the recent bug fix. Attributes(↑): Attack Speed Growth: 2% → 3% Skil 1(↑): Cooldown: 5s → 4s

‘Mobile Legends’ Project NEXT update is now out

 After weeks of teasing, Moonton has finally released the highly anticipated Mobile Legends Project NEXT update. The new update will bring all sorts of changes to the game that players should keep in mind the next time they play. The Mobile Legends Project NEXT update takes the MOBA into new territories, hence the name. There will be several changes that players should take note of before they play. Here are some of those significant changes. New meta The update primarily focused on making some new changes to a few heroes who have low pick rates. Most specifically, those heroes who are not a part of the new meta. From this point onward, this means that matches will be vastly different from one another as teams try to make new plays and strategies. Some of the heroes that got major reworks include Miya, Eudora, Zilong, Layla, and Alucard. Players should expect to see these heroes more often once the update arrives. Visual upgrades The Mobile Legends Project NEXT update also makes a lot

New Hero: Bixi Or Baxia Skills [Overpowered Tank]

 Finally, a tank has been released, and some people are anticipating this hero and we can see why once we talk about this tank as we deep dive in with Bixi or Baxia, the Black Tortoise. Tank players rejoice as you will have a good time reading this article, why? Just keep reading to know more! Role Bixi/Baxia is a tank that focuses on crowd control and initiation, it is fitting for him since his abilities really start up the fight and intensifies it to the extent that his contributions will deter the enemies in the fight. As you can see in his affinities, he has high affinity on sturdiness and offense that got individuals talking that Bixi/Baxia may be a fighter and not a tank gave the proper loadout but let’s focus on the tank aspect for now as it is the role that is given to him. Another worth mentioning is that he has a high ability effect meter as well, given that he has a reliance on his spells to become a beast, it is only necessary. New Hero Bixi/Baxia: Skills Description and Ov

How to Purchase Diamonds in Mobile Legends using Globe and Smart Load

 Final time, we protected about using third party groups such because Unipay and Codashop to be able to buy a few diamonds, but you could be wondering what in case you don’t would like anyone to handle the particular purchase for a person and do it your self? Nicely, prepare yourself due to the fact this time we are heading to deal with that topic within this quick post, keep on reading through to find out how to get diamonds using your own weight. We begin by buying upward diamonds, we require to prepare 2 things first. The first is having the Search engines Play accounts authorized in in order to Search engines Play, within that way, a person can have an association to the shop as well as your mobile cell phone. Given that using a search engines play account needs a cellphone quantity for transactions such as this then that resolves it. The 2nd is force, the particular amount will depend on just how much diamonds you will need to buy, add a little bit of load for taxes since it may i

How to Purchase Mobile Legends Diamonds using Globe and Smart Load

 With the increasing popularity of Mobile Legends, there comes a time where you want to support the game by buying its in-game currency, Diamonds. There are a lot of ways to acquire diamonds but not a lot of people have the luxury to do other than SMS and using their cellular phone load as means to buy said currency, so if you like to buy some and do not know how we are here to help! Here are two ways in order to top-up your account in Mobile Legends using SMS. METHOD 1: CODASHOP FOR GLOBE, SMART, AND SUN CODASHOP FOR GLOBE, SMART, AND SUN The good old’ classic Codashop has helped tons of Mobile Legends players in acquiring diamonds for their favorite skins of the characters, the method of buying diamonds in this service uses load which is very convenient for those players who always have loaded in their phones for playing the game via data, but to know more how this works, here it is. 1. Go to https://www.codashop.com/ph/ 2. Select Mobile Legends in the Direct Top-Up 3. First, enter y

Mobile Legends Dino Rider Hero Abilities

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Abilities Passive: I AM BIG! (Buff, Heal) Each time Detona deals damage with his skills, he absorbs energy and enhances himself, gaining 1 stack of Robust for 10 seconds which increases his size and attributes. And every time it deals damage to a target, he inflicts 1 stack of Feast to the target. When the Feast gets 4 stacks, Detona will bite the target upon the next Basic Attack, dealing Physical Damage according to his Max HP and restoring HP. When Robust surpasses 10 stacks, Detona’s Basic Attack will now trample the target, where each Basic Attack inflicts 2 stacks of Feast on the target. First Skill: So-Called Teamwork (AoE) Detona spits contaminated oil in the fan-shaped area in front, dealing 75 / 100 / 125 / 150 / 175 / 200 (+8% Total HP) Physical Damage to enemies within the area and slowing them by 15% for 1 second. Meanwhile, Barats drops the firecracker onto the contaminated oil from his bag and ignites it, dealing 105 (+135% Total Physical Attack) Physical Damage to enem

The Detailed Hayabusa Build Guide

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Hayabusa works best with characters who can save him from disabling skills or have disabling skills themselves, allowing him to deal damage without worrying about getting too much in return. Characters with displacement skills works best with him so he can focus all his ultimate damage on that 1 person only. Advantages: Extremely strong in 1v1 fights late game One of the best pokers in the game Extremely difficult to kill because of his teleportation One of the best splitpushers in the game Insanely high damage Good at stealing gold crab, turtle etc Disadvantages: Ridiculously weak early game Item dependant Too weak to help teammates when they need it Long cooldowns One of the hardest heroes to use Hayabusa Skills [Passive] Ninjustsu: Shadow Heal If skills hit the same target 4 times within a period of time, Hayabusa will restore some health. The lower your health, the more health you will restore. This passive has a cooldown of 3 seconds. Tips: Use the combo, teleport right into the e

Lane Guide – Gaming for Beginners (Mobile Legends Guides)

Lane Guide – Game Experience for Beginners Gold and Exp Gold and EXP is what you want, it helps you get your equipment and scale with power to overcome your enemies. How to farm gold? It's simple, be near a minion as they die, kill an enemy champion, kill Jungle monster and take turrets. Gold Per Minion: 40-100 (you get more gold by last hitting) Gold Crab: 80 gold and 10 gold every 2 seconds (lasts 30 seconds) total gold 230. Kill Gold: 200 Turret Gold: 100 divided to whole team but its not that simple, if you want to take the upper hand versus your enemies i will show you how. Killing Enemies Safely First of you gotta understand, killing enemies does give you a good heap of gold, you get 200 gold from a kill BUT! How much does minion waves give? Every wave gives you 40-100 gold per minion, in total you get 200, so… why risk to kill your enemy if you can just lane safely. Because you want them to miss minion waves, so when playing, make sure to poke your enemies in the lane safely

Vexana Skills & Abilities

  Passive: Add a spell to a target who take damage from the necromancer lasting X second.While the spell is casted,the target will explode upon death dealing X magic damage at surrounding units. Units who received plague damage from the puppet will also have necromancer spell cast on them. 1st Skill: Unleashes ghost power to create a terrifying skull which attacks in a forward direction dealing X magic damage which causes the first hero and other heroes in a small area thag gets hit to lose control and move towards her for X seconds. 2nd skill: Summon a creature that deals X magic damage in a specified direction. Ultimate: Put a curse that last X second which deals X magic damage and causes the target to receive X magic damage per second.If the target dies while in curse,the target will be resurrected and become a necromancer puppet fighting for the necromancer.The puppet will inherit X % of the original attributes and continuously deal plague damage to the surrounding enemies dealing

Jawhead Skills & Abilities

Steel Sweetheart, Boy Scout Jawhead! There is a lonely little girl in Mobile Legends and her jackass Guradian Hero! Protecting, fighting and track down her parents’. Jawhead has a good skills about hitting enemy, look up Smart Missiles very nice. Go get this champ and don’t forget the comments. Jawhead Price Diamond Price 599,BP 32000 Jawhead Skills Passive: Mecha Suppression, Each time you deal damage to a target, you inflict, it with a stack of Compression for 3s (up to 10 stack). Each stack of Compression increases the amount of basic attack damage Jawhead deals to the target by 8%. Skill 1: Smart Missiles, Body-mounted missiles enter launch state for 5s, randomly firing up to 12 missiles at nearby targets. Each attack deals 80(+20% Total Physical Attack) physical damage. Skill 2: Ejector, Tap to enter the Ejector state, granting increased speed and shield that absorbs up to 200(+100% Total Physical Attack) damage, then tap again to throw your closest target to a designated locatio

Martis Skills & Abilities

A fearless Fighter who specializes in rushing into enemy formations to pick off low-HP heroes. Ashura King, Martis! The New Hero, new fighter in Mobile Legends. You can buy purchasing diamond (599 Diamonds) or with battle points (32,000 Battle Points)! Have fun! Martis Price Diamond Price 599,BP 32000 Martis Skills Passive: Ashura’s Wrath, Greatly enhances movement speed and attack speed after successful kills or assists. The movement speed bonus will gradually decay over time. Skill 1: Ashura Aura, Martis focuses the power of the Ashura’s Teeth to draw in enemies in a fan-shaped area in front of him and deal damage to them. Skill 2: Mortal Coil, There exists nothing between the heavens and earth, nor in the Three Thousand Worlds, that can resist the might of the Ashura. Harnesses the might of the Ashura’s Teeth, blade of the underworld, to rain down unearthly judgement on his enemies, dealing damage and knocking them back. Use this skill again to charge after the target, knocking enem